Type.registerNamespace('GamePortal.WebServices');
GamePortal.WebServices.SharedAsynchCalls=function() {
GamePortal.WebServices.SharedAsynchCalls.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
GamePortal.WebServices.SharedAsynchCalls.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_path();},
SendFriendInvitation:function(names,emails,message,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'SendFriendInvitation',false,{names:names,emails:emails,message:message},succeededCallback,failedCallback,userContext); },
GetUserRelationship:function(nickname,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'GetUserRelationship',false,{nickname:nickname},succeededCallback,failedCallback,userContext); },
SetHomePage:function(homePage,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'SetHomePage',false,{homePage:homePage},succeededCallback,failedCallback,userContext); },
IsValidLogin:function(user,succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'IsValidLogin',false,{user:user},succeededCallback,failedCallback,userContext); }}
GamePortal.WebServices.SharedAsynchCalls.registerClass('GamePortal.WebServices.SharedAsynchCalls',Sys.Net.WebServiceProxy);
GamePortal.WebServices.SharedAsynchCalls._staticInstance = new GamePortal.WebServices.SharedAsynchCalls();
GamePortal.WebServices.SharedAsynchCalls.set_path = function(value) { GamePortal.WebServices.SharedAsynchCalls._staticInstance.set_path(value); }
GamePortal.WebServices.SharedAsynchCalls.get_path = function() { return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_path(); }
GamePortal.WebServices.SharedAsynchCalls.set_timeout = function(value) { GamePortal.WebServices.SharedAsynchCalls._staticInstance.set_timeout(value); }
GamePortal.WebServices.SharedAsynchCalls.get_timeout = function() { return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_timeout(); }
GamePortal.WebServices.SharedAsynchCalls.set_defaultUserContext = function(value) { GamePortal.WebServices.SharedAsynchCalls._staticInstance.set_defaultUserContext(value); }
GamePortal.WebServices.SharedAsynchCalls.get_defaultUserContext = function() { return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_defaultUserContext(); }
GamePortal.WebServices.SharedAsynchCalls.set_defaultSucceededCallback = function(value) { GamePortal.WebServices.SharedAsynchCalls._staticInstance.set_defaultSucceededCallback(value); }
GamePortal.WebServices.SharedAsynchCalls.get_defaultSucceededCallback = function() { return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_defaultSucceededCallback(); }
GamePortal.WebServices.SharedAsynchCalls.set_defaultFailedCallback = function(value) { GamePortal.WebServices.SharedAsynchCalls._staticInstance.set_defaultFailedCallback(value); }
GamePortal.WebServices.SharedAsynchCalls.get_defaultFailedCallback = function() { return GamePortal.WebServices.SharedAsynchCalls._staticInstance.get_defaultFailedCallback(); }
GamePortal.WebServices.SharedAsynchCalls.set_path("/WebServices/SharedAsynchCalls.asmx");
GamePortal.WebServices.SharedAsynchCalls.SendFriendInvitation= function(names,emails,message,onSuccess,onFailed,userContext) {GamePortal.WebServices.SharedAsynchCalls._staticInstance.SendFriendInvitation(names,emails,message,onSuccess,onFailed,userContext); }
GamePortal.WebServices.SharedAsynchCalls.GetUserRelationship= function(nickname,onSuccess,onFailed,userContext) {GamePortal.WebServices.SharedAsynchCalls._staticInstance.GetUserRelationship(nickname,onSuccess,onFailed,userContext); }
GamePortal.WebServices.SharedAsynchCalls.SetHomePage= function(homePage,onSuccess,onFailed,userContext) {GamePortal.WebServices.SharedAsynchCalls._staticInstance.SetHomePage(homePage,onSuccess,onFailed,userContext); }
GamePortal.WebServices.SharedAsynchCalls.IsValidLogin= function(user,onSuccess,onFailed,userContext) {GamePortal.WebServices.SharedAsynchCalls._staticInstance.IsValidLogin(user,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
Type.registerNamespace('PortalServices.ServiceEntities');
if (typeof(PortalServices.ServiceEntities.UserRelationship) === 'undefined') {
PortalServices.ServiceEntities.UserRelationship=gtc("PortalServices.ServiceEntities.UserRelationship");
PortalServices.ServiceEntities.UserRelationship.registerClass('PortalServices.ServiceEntities.UserRelationship');
}
if (typeof(PortalServices.ServiceEntities.PortalUser) === 'undefined') {
PortalServices.ServiceEntities.PortalUser=gtc("PortalServices.ServiceEntities.PortalUser");
PortalServices.ServiceEntities.PortalUser.registerClass('PortalServices.ServiceEntities.PortalUser');
}
if (typeof(PortalServices.ServiceEntities.ServiceResponse) === 'undefined') {
PortalServices.ServiceEntities.ServiceResponse=gtc("PortalServices.ServiceEntities.ServiceResponse");
PortalServices.ServiceEntities.ServiceResponse.registerClass('PortalServices.ServiceEntities.ServiceResponse');
}
